Depending on which one you chose the game dialogue would fit into the situation but for a brief moment and continue on as per main story basis. It explains that the decisions offered to us in game have an effect to split the story into 2 and sometimes the decisions could lead to Game Over, for example in the deeper chapters of Code:Realize, Cardia (Lead Character) is given 2 choices and depending on the decision, it lead her to death resulting to Game Over or the pursued character coming to rescue her.Īnother interesting point the essay mentions is the Illusion of Choice/Phantom Choice, a decision that has been chosen which has an effect on the dialogue of the main story, an example given was in Diabolik Lovers, a scene with Reiji and Yui with the S(Sadistic) and M(Masochistic) choices. The choices that are given to you in the later stages of the game will be divided into categories, and depending on the decisions and how the meter is raised the Ending scenario with the pursued will be different.Īs I mentioned about choices it brings me to an interesting essay that I read by villain-queen about Otome Game Heroines and the Players influence This meter is effected by the choices you decide in the later stages of game play. While in the earlier stages your goal would of been to max out the Favorable meters, but in the later stages you will unlock or open up a new meter which is different to the other meters that you were raising before. There in the game 2 choices have been given(but other situations/games may vary), choosing from this screen shot will result into raising the status meters for the pursued character as shown in the below screen shot: For example a screen shot from the game BinaryStar: To give an example for a Visual Novel side of the game, the main story will progress as the Lead Character is given choices to decide, and these choices are given to fit the situation they have been placed in to react and respond to the pursued character. Some games may not have Mini-game function and just only be a Novel base game such as Code:Realize and Otoku Yukaku. Otome games are based on a Visual Novel type with occasional mini games to raise stats for the characters or lead to a certain direction of the story. This goes for the same as Galge a Harem setting. Please note, Otome Games and BL (Boys Love) Games are not the same, they might have some similar aspects but still unique to their own. The setting for the genre is with a Lead Character placed in a reverse harem situation and pursuing a romantic relationship with one of characters. It is mainly targeted towards the female audience.
![otome function game otome function game](http://pm1.narvii.com/6177/777eb5b43888a69e7240766745a886cf7bfe7c8e_00.jpg)
乙女ゲーム ): Video Game targeted towards the female market.ĭefinition of Otome ( 乙女 ): Maiden, young lady and young female.Īn Otome Game is a video game that is based on a Visual Novel type with occasional Mini games.